

I am Course Leader for BA (Hons) Computer Games Art and Senior Lecturer teaching across our games and creative technologies courses, with specific expertise in games design, art, and programming.
I have been developing games independently for 13 years and have taught game development for almost 10 years.
<̽»¨¾«Ñ¡>Research interests̽»¨¾«Ñ¡>My research focuses on the application of cognitive psychological perspectives to the design and development of story-focused digital games. I acquired my PhD in 2022, which involved the proposal of psychologically-informed principles for game design that intentionally facilitate narrative interpretation as a form of play.
My research also informs the practical development of digital games that operationalise findings from research; the first commercial release from my research is the upcoming story game White Lake.
<̽»¨¾«Ñ¡>Teaching responsibilities̽»¨¾«Ñ¡>I teach across all four of our games courses on a range of topics in game design, art, and programming.
Modules Taught Level 4- 3D Modelling
- Art Studio
- Game Development
- Design Games
- Programming APIs
- Advanced Graphics Techniques
2023
Higgins, M.
18 May 2023, In: The Conversation
Higgins, M.
17 Mar 2023, In: The Conversation